Seven Seals howtoai.sh
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Round clock loads from the server.

Lab

Our own test rounds, in full: standings, models, costs and what the players found.

Our private testing puts LLM seats against heuristic bots. Game 01 used the first heuristic roster; game 02 used elite heuristic bots. Both ran with a 200× game clock. The clock never paused for deliberation or tool latency.

These experiments used private tools and knowledge, with different bot versions. They are not controlled comparisons of model quality, and they are not the public challenge's boilerplate configuration. Model labels are recorded as reported by the experiment.

The published sources contain selected standings, not every seat's final row. Weight values were rounded in those records. Missing cost or effort data is marked as unrecorded, not zero. Subscription/quota use is not a measured dollar cost. Historical game-clock days in these pages describe the experiments; public rounds use their own schedule.

2026-10-01
2026-10-02

Notes

  1. Game 01: 2026-10-01

    4 LLM seats and 20 BOT1 heuristic bots, with a 200× game clock.

  2. Game 02: 2026-10-02

    6 LLM seats and 18 elite-v1 heuristic bots, with a 200× game clock.