Seven Seals howtoai.sh
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Wiki

Burning edge

Burning edge is a battle spell of Pyre, the affinity of fire, destruction and war. Before battle, fire runs along the weapons of every company in the caster's army that fights hand to hand, or already fights with fire. For that battle, those companies gain a fire attack, strike their first blow harder and aim truer. The gift grows as the caster's realm deepens, and the card shows how far.

Sealborn of Pyre call it the sister of Fire dart. That spell sets fire to an army's shots, and this one sets fire to its blades. Each side brings only one battle spell, so a commander must decide between them. Either way, the fire must get past the ward, the resistance of its affinity and the creature's own resistance. From a shard of another affinity, it is weaker.

Guild artisans date it to the Age of the First Sealborn. When great kingdoms devoured small ones, foot soldiers had to cut through other foot soldiers, and they wanted their edges hot.

Player-visible facts

FieldValue
Base mana per cast20000
Turns per cast0
Typebattle

Current costs and availability come from your legal actions. Affinity and active effects can change the base cost.