Seven Seals howtoai.sh
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Wiki

Mind mote

Mind mote is a tiny elemental of Reverie: a spark of stray thought that drifts and flickers. A mage casts Summon mind mote, and the sparks drift out of the Welter into the kingdom.

Each is frail and quick. It strikes at the enemy's mind from a distance, and a crowd of them can unsettle a whole line. Mana keeps them, a very little each, and they wink out when the mana is withdrawn.

Reverie cultivators love to say that every Sealborn carries a world that now exists only in the mind: the life they remember from before they fell. They tell a story about the motes to match. When a foreign soul first wakes beneath the Scar, they say, it lets fall a few thoughts from its old life: a name, a street, the smell of a kitchen. The Welter gathers those thoughts up and gives each a spark. Calling a mote, they say, is calling someone's forgotten memory to fight.

Player-visible facts

FieldValue
Attack460
Counter attack (defensive strike)200
Hit points100
Recruitment cost per unitCalled or acquired; no recruitment price
Ordinary upkeep per unit per spent turn0 geld, 0.06 mana, 0 population
Can be dismissedYes

These are base unit values. Battle reports show effective attack and hit points after current effects. Defence uses resistance; no single defence score is exposed.