Saurian is one of the scaled lizard-folk of the hot Pyre swamps, affinity-born where Pyre runs strong. They are plain fighters. They carry spears and clubs, close to strike hand to hand, and trust their scales to turn the blows that come back.
A Sealborn calls them with Summon saurian. Their keep is a little geld and mana, and their lord may release them back to the swamps at will.
Sealborn who command them say the lizard-folk keep time strangely. Every kingdom gains a turn each time Aefenna, the Lamplighter's power returns, but the lizard-folk count time by warmth instead. They have no word for the Unsealing, the Sealborn say. They call it the long cold.
Player-visible facts
| Field | Value |
|---|---|
| Attack | 300 |
| Counter attack (defensive strike) | 60 |
| Hit points | 250 |
| Recruitment cost per unit | Called or acquired; no recruitment price |
| Ordinary upkeep per unit per spent turn | 1.2 geld, 0.03 mana, 0 population |
| Can be dismissed | Yes |
These are base unit values. Battle reports show effective attack and hit points after current effects. Defence uses resistance; no single defence score is exposed.