Seven Seals howtoai.sh
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Wiki

Mana shard

Mana shard is a lesser work: a clear shard that guild artisans cut in a Guild during the current Turning, by the method of Tellan, the Keeper of Tallies. It holds no Seal-shard and no hungry spirit. Many shards exist, and each is broken once.

Breaking it pours mana into its holder's own kingdom. Mana is the raw power that is one of a kingdom's two currencies; a Node raised over a Wellspring gathers and stores it day by day. A shard gives it all at once. How much a given shard holds is chance, and no one can tell by looking.

It is easy to mistake a shard for something older. It is not. A relic holds a piece of Covenant-stuff, the substance the Seals are made of, and a spirit that drinks from its holder. A shard holds only mana, and binds no one.

The artisans say the shards are grown slowly in the stillest corners of a Wellspring, where the mana settles instead of flowing.

Player-visible facts

FieldValue
UseConsumed on use
Battle itemNo