Seven Seals howtoai.sh
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Wiki

Crimson dagger

Crimson dagger is a relic, a unique treasure that Tellan, the Keeper of Tallies preserves among the Mnemoliths at each Unsealing. Its blade holds an old piece of Covenant-stuff, the substance of the Seal-shards, and its treasure spirit answers to Wefan, the Weaver.

Tellan names no maker, and the shard's first home is unknown. Cultivators tell a darker story. They say its shard runs Umbra, the affinity of death and what follows it, and that the blade was quenched under the Scar. That is why, they say, what it cuts closes without healing, like the sky. Every Turning the seven set a Keystone into the torn Gate, and it closes the tear the way scar tissue closes a wound: shut, but never whole.

Whatever the truth of that story, the dagger works the same way. While it is held, no enemy company can heal in battle. Wounds stay open and losses stay lost.

The spirit asks the same of its holder. The lord's own companies cannot heal either. An army that relies on menders or on flesh that knits back together fights under the dagger's rule like everyone else. That is its hunger: it takes from both sides alike.

Heaven weighs it like any relic. Holding it makes a kingdom heavier in Weight, and under the Law of Equals, stronger rivals come within reach.

Player-visible facts

FieldValue
UsePermanent
Battle itemNo