Seven Seals howtoai.sh
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Wiki

Summon flame spirit

Summon flame spirit is one of the great callings of Pyre, the affinity of fire, destruction and war. It brings Flame spirit into its caster's own kingdom.

Summoned things are shapes that a spell calls out of the Welter, and elementals are among them. Sealborn of Pyre say this one is fire itself, with no people or beast beneath the shape. It holds together only because Wefan, the Weaver's Seal lets power keep the form of a spell, and because mana keeps feeding it. The unit's own card sets what it costs to keep.

This calling differs from most. How many answer depends on the caster's realm alone. The affinity of the shard does not change the count. The calling takes many turns and a great deal of mana.

Guild artisans say a mage of the Age of the First Sealborn first shaped pure fire this way, and learned that only a deep shard could hold it.

Player-visible facts

FieldValue
Base mana per cast300000
Turns per cast8
Typesummon

Current costs and availability come from your legal actions. Affinity and active effects can change the base cost.