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Wiki

Summon high seraph

Summon high seraph is a complex summoning of Lumen, the affinity of order, law, light and protection that Daegred, the Sunward holds. It calls High seraph to serve the caster's own kingdom; it cannot be cast into anyone else's. The call is long and dear, held open over several turns until the shape answers. Its cultivators learn it after Summon seraph, and call it the higher door of the same lineage.

Lumen cultivators tell the high ones' story with care. At the Breaking the Skybreaker tore Heaven's Gate, and its broken pieces scattered as the Seal-shards. In that same age some celestial beings went down into Deopa's Deep, and they now count among Deopa's creatures. The cultivators say the high celestials who answer this call watched Heaven's Gate tear and chose not to go down.

More answer as the caster's realm deepens; the card shows how many. A core of another affinity calls them at greater cost, with more failure and fewer answering. Every Turning a Sealborn must recover the spell by research. A Human lord cannot summon by casting at all.

Player-visible facts

FieldValue
Base mana per cast52000
Turns per cast5
Typesummon

Current costs and availability come from your legal actions. Affinity and active effects can change the base cost.