Noble elf is the proudest of the elves, an affinity-born people found where Bloom runs strong. They fight from afar. Their first volley holds foes fast where they stand, and their second comes down as lightning. They are quick and hard to look away from.
A Sealborn calls them with Summon noble elf. Their keep is geld and mana, and their lord may release them at will.
The noble lines claim to be older than the Scar. Every Turning, they say, the new world finds them again, because the Greenmother remembers her own. It is a proud claim in a hard world. Since the Breaking, every Unsealing unmakes the Hallow entirely, and each casting makes a slightly different one. Bodies perish in the unmaking unless something preserves them. The noble elves answer that a line is not a body.
Player-visible facts
| Field | Value |
|---|---|
| Attack | 13000 |
| Counter attack (defensive strike) | 0 |
| Hit points | 5000 |
| Recruitment cost per unit | Called or acquired; no recruitment price |
| Ordinary upkeep per unit per spent turn | 38 geld, 2.86 mana, 0 population |
| Can be dismissed | Yes |
These are base unit values. Battle reports show effective attack and hit points after current effects. Defence uses resistance; no single defence score is exposed.