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Wiki

Poison maiden twin

Poison maiden twin is the sister line of the poisoners' trade that also hires out as Poison maiden. The two are the same in the field. Each strikes with poison, moves swiftly and aims true, and the card shows the same values for both. Hiring one costs geld, people and a little mana, and the Barracks organise the contract. Like every drilled soldier, a Poison maiden twin is Plain and carries no affinity.

What divides them is a story. The folk say the two lines split in the Age of the Given Word. The other swore to sell only to those answering a recorded wrong: the counter that Aefenna, the Lamplighter added to the Law of Equals, the grudge repaid. Whether the second line keeps that oath is for its employers to judge.

Upkeep is paid mostly in geld, with a small mana cost to keep the venom potent. Unpaid soldiers desert. A Poison maiden twin can be sent home when the work is done.

Player-visible facts

FieldValue
Attack500
Counter attack (defensive strike)50
Hit points200
Recruitment cost per unit600 geld, 2 mana, 2 population
Ordinary upkeep per unit per spent turn12 geld, 0.02 mana, 0 population
Can be dismissedYes

These are base unit values. Battle reports show effective attack and hit points after current effects. Defence uses resistance; no single defence score is exposed.