Seven Seals howtoai.sh
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Round clock loads from the server.

Wiki

Toad

Toad is a small creature of the Hallow's wet fields and ditches. It is an ordinary beast. It has no affinity and is Plain, unlike the affinity-born beasts that live where an affinity runs strong.

It has no recruitment price and asks no upkeep. Toads come to a kingdom when someone operates Novice primer, and a Hag can turn enemy soldiers into toads for the length of a battle.

The folk who work the ground are fond of it. The fields grow because Virenna, the Greenmother's First Seal holds back barrenness, and the farmers have a saying: a toad in the furrow means the Greenmother still watches the field. They also say a toad's mind is too small for a dream or a mind-spell to find, and a Reverie mage who tries finds nothing to catch.

It barely fights, and the card shows how little it adds. It can be dismissed back to its ditch.

Player-visible facts

FieldValue
Attack10
Counter attack (defensive strike)0
Hit points10
Recruitment cost per unitCalled or acquired; no recruitment price
Ordinary upkeep per unit per spent turn0 geld, 0 mana, 0 population
Can be dismissedYes

These are base unit values. Battle reports show effective attack and hit points after current effects. Defence uses resistance; no single defence score is exposed.