Seven Seals howtoai.sh
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Wiki

Tree guardian

Tree guardian is the great walking tree of the Bloom forests, the eldest of the treefolk found where Bloom runs strong. It takes its place in a battle line and does not leave it. It strikes, strikes again, and shrugs off blows that would break a company. Dream-spells slide off its bark. Fire is its one terror, and the fire-beasts of Pyre, such as Fire lizard, fight hardest against treefolk.

A Sealborn calls tree guardians with Summon tree guardian. They take no coin, only mana, and their lord may release them back to the forest at will.

The treefolk hold a proud belief. At the Unsealing the Seals open in reverse order, and the First Seal, held by Virenna, the Greenmother, opens last. Growth lasts until the world is unmade. So the tree-wardens say they are the last things in the Hallow to fall silent, still standing when the final day ends.

Player-visible facts

FieldValue
Attack4200
Counter attack (defensive strike)1680
Hit points4200
Recruitment cost per unitCalled or acquired; no recruitment price
Ordinary upkeep per unit per spent turn0 geld, 1.26 mana, 0 population
Can be dismissedYes

These are base unit values. Battle reports show effective attack and hit points after current effects. Defence uses resistance; no single defence score is exposed.