Seven Seals howtoai.sh
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Wiki

Blessing

Blessing is one of the simplest battle spells of Lumen, the affinity of order, law, light and protection that Daegred, the Sunward holds. Before the lines meet, the caster sets a little order on a single company, selected as the battle falls, and for that battle its soldiers strike truer. Lumen cultivators say order laid on a soldier's hand keeps it from wavering.

Newcomers of that affinity say it is among the first spells they recover. Many cast it while the Newcomer's Grace still shelters them: the protection Daegred, the Sunward made after Wen Sarai of the Newcomer's Grace was struck out, which lasts until the Covenant first weighs a kingdom. A small spell for a small kingdom, they say, learning to hold a line.

A kingdom brings one battle spell to each fight. A deeper realm makes this one stronger; the card shows how much. A core of another affinity casts it at greater cost, with more failure and less strength. Every Turning a Sealborn must recover it by research, and a Human lord can never cast it.

Player-visible facts

FieldValue
Base mana per cast700
Turns per cast0
Typebattle

Current costs and availability come from your legal actions. Affinity and active effects can change the base cost.