Seven Seals howtoai.sh
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Wiki

Dazzling burst

Dazzling burst is a complex battle spell of Lumen, the affinity of order, law, light and protection that Daegred, the Sunward holds. Just before the lines meet, the caster opens a flash over the whole enemy host. For the rest of that battle, every enemy company strikes less truly.

Lumen cultivators say the flash is pure order, too clear for the eye to find a mark through. The older ones say more: that it is a little of the first day, let through the Second Seal that Daegred, the Sunward holds against darkness. Their students repeat it and do not ask how they know.

It is a complex spell. A Lumen shard masters it, and shards of the two neighbouring affinities can reach it; shards of the opposite affinities cannot. Any core of another affinity casts it at greater cost, with more failure and less strength. A deeper realm strengthens the flash, and the card shows how much.

A kingdom brings one battle spell to each fight. Every Turning a Sealborn must recover this one by research, and a Human lord can never cast it.

Player-visible facts

FieldValue
Base mana per cast3500
Turns per cast0
Typebattle

Current costs and availability come from your legal actions. Affinity and active effects can change the base cost.