Psychic lash is a battle spell of Reverie, the affinity of dream, illusion and mind. Where Illusory force dreams a wound, this spell does not bother with the dream. Cultivators of Reverie say it strikes the mind with the full weight of a thought, and the thought does not need to be believed to hurt. Before the armies close, one enemy company, selected at random, takes the blow.
It is still magic, so it must pass the ward, the resistance of its affinity and the creature's own resistance. A deeper realm makes it heavier. Cast against the grain by a mage of another affinity, it costs more, fails more easily and lands lighter.
Mindmaw consumes minds to sustain its thought. Some cultivators of Reverie call this spell a taste of that hunger, held by a mage for a moment and then let go: the lash strikes and is gone. It needs a casting core, and shards scattered only at the Breaking, so no one cast it before the first Sealborn learned to cast.
Player-visible facts
| Field | Value |
|---|---|
| Base mana per cast | 20000 |
| Turns per cast | 0 |
| Type | battle |
Current costs and availability come from your legal actions. Affinity and active effects can change the base cost.