Seven Seals howtoai.sh
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Wiki

Slumber

Slumber is a battle spell of Reverie, the affinity of dream, illusion and mind. As the armies form up, one enemy company, selected at random, grows heavy-eyed. It still stands and still fights, but slowly and badly, and it stays that way until the battle ends.

Aefenna, the Lamplighter, who holds Reverie, also holds the Third Seal, which keeps back a night without ending. Cultivators of the affinity like to say that the drowsiness of this spell is a single thread of that night, pulled loose and laid over the enemy's eyes.

A deeper realm makes the drowsiness heavier. It is one of the simpler spells of its affinity, the kind even a mage from across the ring can learn, but cast against the grain it costs more, fails more easily and lands lighter. It needs a casting core, so no one cast it before the first Sealborn learned to cast.

Player-visible facts

FieldValue
Base mana per cast700
Turns per cast0
Typebattle

Current costs and availability come from your legal actions. Affinity and active effects can change the base cost.