Azure frost is a relic: a unique treasure that Tellan, the Keeper of Tallies keeps among the Mnemoliths through every Unsealing, so there is only ever one in a Turning. Inside it is an old piece of Covenant-stuff, the substance the Seal-shards are made of, bound on purpose into a made thing. Its treasure spirit answers to Wefan, the Weaver, and like every such spirit it drinks from whoever holds it.
No one knows who made it. Tellan's record names no maker, and where its shard lay before the binding is unknown. Cultivators say the shard runs Reverie, and that its cold is a dream of stillness that learned to hold its shape.
Its hunger is quiet.
In war it is a hard ally. Before battle it lays its chill over the whole field. Every company that strikes with cold fights harder, whichever banner it marches under. Every company that does not grows sluggish, and the holder's own soldiers are not spared. A lord who carries it builds an army of frost, or bears the relic's other costs in its own weakened ranks.
Heaven weighs relics too. Holding it makes a kingdom heavier in Weight, and the Law of Equals brings stronger rivals within reach.
Player-visible facts
| Field | Value |
|---|---|
| Use | Permanent |
| Battle item | No |